Battle of the Multiverse Hub

A place to play and organize role playing games on the forums with others. "Mafia" games welcome.
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Godzilla165
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Re: Battle of the Multiverse Hub

Post by Godzilla165 »

I would wait until Gira posts first, Ed, and see how things get shaken up from there!
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#BotM

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Corzak The Mighty
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Re: Battle of the Multiverse Hub

Post by Corzak The Mighty »

Very late reply to you Ed, but yeah, let's see what Gira's got cooking then toss up your post in response!
MDK wrote:I wish my movies about dinosaurs brought back to life with mosquitos in amber for a theme park were realistic.
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EdGojira
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Re: Battle of the Multiverse Hub

Post by EdGojira »

Heard about Akira Toriyama. I think it's safe to say that the guy has had a sizable influence on this RPG and earlier versions of it too. Sad to see him gone so soon. There was always a bit of a quirkiness to his stuff that never quite gets captured in stuff not directly influenced by him... May he rest well.

His influence isn't done with this either. I have a Dragon Ball plotline to wrap up. Will have to get at least some of that into my next post.

Also, should probably ask, is it alright for my heroes that should be near the fight (Sandman, Jake, Zilla, Hercules) to also get that boost from Tiamat? Seems like at least the first two would be assumed to be a help with it since they helped bring down Raspaganje.
Last edited by EdGojira on Fri Mar 08, 2024 7:23 pm, edited 2 times in total.

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Godzilla165
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Re: Battle of the Multiverse Hub

Post by Godzilla165 »

Sure, Ed, we can have Tiamat's energy influence them also.
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EdGojira
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Re: Battle of the Multiverse Hub

Post by EdGojira »

In case anybody is wondering where Godzilla is, I saw the number of big moments and the number of words and decided he should probably be saved for later. Happy Easter to whoever celebrates it!

I took a few bold moves here when it comes to power levels that I hope aren't too much of a problem...

Actually, edit to add something about powers... there's something that Hercules can do that's been hinted at for why he wears those shades. I'd like to try to work out a way to integrate that into the final battle and maybe also some ways the other characters can make some big marks.
Last edited by EdGojira on Sun Mar 31, 2024 9:03 pm, edited 1 time in total.

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EdGojira
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Re: Battle of the Multiverse Hub

Post by EdGojira »

Was going to edit to clear things up but the timer ran out on when I could edit, so just a few things:
  • What our returning bad guy said about Raspaganje is probably not true. He has a huge hero complex.
  • I'm sticking with the idea that this version of Jake's third form is stronger than the OG one.
  • I know people don't like my characters being combative but I figured that The Sandman wouldn't like Hercules very much and vice versa.
  • Also the Aram comment Herc made was more just me alluding to their similar methods of power gaining; the guy is kind of a dickhead seeing that he didn't help even though he was that confident... might be something against Aphrodite or just being a bit of a coward.
Oh, and our friend Nōnce is actually...
Spoiler:
The Nameless
Name: Void, only known by aliases Nonce (meaning "none") and his preferred moniker the Nameless
Height: 6.5ft
Weight: 900lbs
Age: incomprehensible
Gender: Male/doesn't care
Appearance: In the remaking of his original body, the Nameless got rid of some of his... more uncanny features as to appear more presentable. His all metal body now appears to be wearing a longcoat with padding at the shoulders and forearms. However, his face is still a mess of panels and his hands appear to have exposed tendons but in metal form. His eyes are deep set red and look as if they're floating balls of energy in the sockets. His whole body seems to be hollow.

Personality: A being with a massive hero complex, after failing to save and even causing the destruction of his iteration of the multiverse the Nameless has only kept his mind together by sticking to that ever changing goalpost. To make up for his mistakes, he believes that it must be he and he alone who saves the multiverse. If this illusion was broken he'd likely grow only more unhinged from the eternities outside of reality.

He has already developed a couple dissociative identities formed from playing characters in order to survive the multiverse. One of them is the loud, aggressive and boisterous Nonce. His dominant one is the calm, self-justifying and manipulative Nameless persona. He is willing to try to talk people into his cause through stretching the truth and deception.

Abilities:
Total indestructibility: His body is so impervious to damage, it survived multiple multiversal cycles including their collapses.

Extreme speed and strength: At least on par with the Heroes of the Multiverse, he in his heyday was strong enough to fight and even seemingly kill multiple of the Players' chosen heroes.

Ability theft: His wish granted him the ability to steal others'. He saw the effectiveness of this tactic and considers it a way to be "the" hero.

Metal touch: Can turn anything he wants into a metal statue with his touch. Has very fine control of it to the point where he can only render part of things he touches into metal. This can also spread to things close to what he touched.

Weaknesses:

Spiritual manipulation: He's essentially a ghost inside a metal shell. Even if his body is indestructible, things that effect the mind and spirit can harm and possibly even kill him. It's just getting to the spirit is the issue.

Sealing: How he ended up in the smaller body was the Transformers sealing him into a Headmaster unit. His spirit can be moved into new vessels and his body can be both locked into alternative dimensions because of lack of ability to teleport, or into containment jars like with the Evil Containment Wave.

Weapons/Items:

His body can generate a gun and swords. The gun has extremely powerful projectiles able to injure even the strongest of beings.
Last edited by EdGojira on Tue Apr 02, 2024 5:24 pm, edited 1 time in total.

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Re: Battle of the Multiverse Hub

Post by Beast Blood »

EdGojira wrote: Tue Apr 02, 2024 5:03 pmI know people don't like my characters being combative but I figured that The Sandman wouldn't like Hercules very much and vice versa.
I only mind it when it's other people's characters they're trashing. Otherwise I'll gladly eat popcorn to someone's own characters roasting each other.
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EdGojira
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Re: Battle of the Multiverse Hub

Post by EdGojira »

Beast Blood wrote: Tue Apr 09, 2024 3:08 pm
EdGojira wrote: Tue Apr 02, 2024 5:03 pmI know people don't like my characters being combative but I figured that The Sandman wouldn't like Hercules very much and vice versa.
I only mind it when it's other people's characters they're trashing. Otherwise I'll gladly eat popcorn to someone's own characters roasting each other.
Sorry if that felt like a call out. I heard it from somebody who said they were a reader on top of several people here, so I felt like I should address that. It probably has been my mistake the whole time treating every character like it was "mine" just because it was part of a story that I am also a part of.

Hope you're enjoying these two being caustic teammates. This is definitely not a pair I was thinking of at the start of the game!

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Beast Blood
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Re: Battle of the Multiverse Hub

Post by Beast Blood »

Oh, I didn't feel called out at all. Was just chiming in.
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EdGojira
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Re: Battle of the Multiverse Hub

Post by EdGojira »

Taifage... your Godzilla is showing (hopefully I didn't jump the gun there; my health has been very wonky lately.)

Like, zoinks, you guys would probably not like me if you saw some of the projects I just uploaded anyway :lol: (not sure if I should link them here or not.)

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Beast Blood
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Re: Battle of the Multiverse Hub

Post by Beast Blood »

I posted Dragon Daddy in my lore thread, but since he also shows up in this now and again, I may as well post his stats page here also so peeps know wtf he looks like and what he's about. The wyverns he torched aren't just dead, they're giga dead.

Name: Bromdaahl (“BROM-dall”)
Aliases: The Dragonfather, The Dragon of Death, The Blue Aurora, The Dragon of Winter

Height: (in physical form) 300 meters when reared up; around 160 meters at the shoulder when on all fours
Weight: (in physical form) 4,000,000 tons

Description: Like his Beast counterpart, Bromdaahl in his true form is a living aurora - a great blue dragon of branch-like horns and gleaming eyes, of resplendent wings that both shelter and shadow. His physical avatar is a winter-white Dragon of armored scales and shaggy fur. Eyes the color of ice hold in themselves calm patience, carefully detailing what they behold. His breath is cold winter, billowing as ethereal mist from his maw. His horns, like twisted branches, gleam with frost. These horns ever grow ghostly leaves that rise and fall like arboreal snowflakes, repeating the process - for Bromdaahl is Fall and Bromdaahl is Winter, but also is he Spring and Summer. Normally lumbering on all fours, the Dragonfather may rise on his hind legs, where he is then an even more impressive sight to behold. His wings, magnificent when deployed, are rimed with frost and dripping ice.

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Personality: Terribly tormented is the Dragonfather - a kind, loving figure, but one whose Blood compels him to destroy, to deal death. Tasked with weeding out excessive life among the Världsträd and its realms, staving off his destructive hunger by gnawing onto the sturdy roots of the World Tree, he is the Dragon of Death, he who destroys utterly with the breath of winter, reaping so that more may grow. Progenitor to all Dragonkind, Bromdaahl is forced to watch his children fight those of his counterpart Ristaang the Beastmother, a fact the wise Dragon immensely regrets yet must accept (still a better father than Marise). For hardship is what makes Bjornskar strong, and that is why the Realm of Ice is the mightiest. Bromdaahl is fond of the Beastmother and sees her as friend, even if she hates him for endangering her children. Somewhere deep in her heart, she must reluctantly agree that her greatest enemy is in the right, for she bestows grudging respect towards him.

Powers and Abilities:
- Winter’s Breath: The Frozen Flames of Death flow from Bromdaahl’s maw, utterly erasing his foes, as though they had never existed; naught remains but blackened ashes mingling among Bjornskaren snowfall. The frozen flames devour the creatures’ souls, casting them into nothingness. Where Ristaang can tear into the fabric of their reality with claw and will, Bromdaahl may very well do so with his own talons and Dragonfire, but he is wise, and refrains from doing such.
- Sheltering Wings: Bromdaahl’s wings curl protectively around the Världsträd’s realms, defending them from any and all harm. In his smaller, physical form, they do much the same to himself and allies.
- Dragon: Armed with horns and claws and a viciously spiked tail, the Dragonfather is a prickly creature to face, riddled with spines and plates and stiff fur; foes aiming to harm him often wind up just as hurt simply trying to wound him. His sturdy body, muscular and protected by armored scales, shield him well. His strength is great, not only able to carry his huge body with powerful beats of his wings, but also muscle his opponents into submission - for submission is his greatest desire for a foe’s outcome, his instinct to dominate demanding it.
- Living Blizzard: Where Bromdaahl goes, winter follows. Snow constantly swirls around him, and mighty beats of his wings sends this snow whirling about in vicious hails and storms.
- Deathless: Bromdaahl, of course, is beyond the grasp of time, and can never truly die unless the Världsträd itself would. Bound to its very being, he cannot venture far from the Great Tree.

Weaknesses:
- Even a god may bleed: Bromdaahl’s greatest weakness - his greatest burden - is his heart. Though he is the Dragon of Death, he loves life - the Världsträd, its realms, and its denizens, his own kin, and even the children of his greatest rival. He loves Ristaang as his friend and equal, an antithesis he respects and never willingly tries to hurt. He recognizes her importance in restraining his destructive urges, accepting vicious punishment at her clawed hands should he try to eat too much of the Världsträd’s roots. Bromdaahl kills and destroys not out of cruelty, but out of grim necessity. Compassion watches his hand deal death and destruction, but bound by blood to uphold the natural order, knows it cannot stop it.

Additional Notes:
The blue auroras on Bjornskar are caused by Bromdaahl's presence, intensifying when he is nearest.

Theme Song:
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Beast Blood
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Re: Battle of the Multiverse Hub

Post by Beast Blood »

Been updating the girls' stats, so...

Swedish healer mommy:
Spoiler:
(the Borskall all speak with Scandinavian accents, but it's particularly blatant with Gaiyan lol)

Name: Gaiyan Ormssen ("GUY-yahn") (a great foe to just about any text-to-speech bot)

Height: 35 feet

Image

Description: Pine-like needles cover Gaiyan where her fur once did, lending her an unusual, deep green color. Draped over her is a worn, brown wool cloak in which she carries her healing tools and supplies. Her eyes, of amber ringed with blood red, glow like embers - a reflection of the ordeal she has suffered, yet conveying a sense of warmth.

Personality: A tremendously kind and selfless Borskall, Gaiyan is a deeply caring individual who seeks naught more than to alleviate the suffering of those around her no matter the toll to her own well-being. She speaks in a deep, soothing voice, which she never raises in anger, for she is a strongly disciplined and supremely patient Borskall, polite and pleasant even to her foes.

Info: Savior of a thousand lives, Gaiyan is a wandering healer, skilled and powerful, who travels around Bjornskar to wherever her aid may be needed.

History: When the Dragons’ great flames bloomed across the great pine forest of Skagling, Gaiyan sought to rescue every life she could. In the end, just as she was the first to brave the blaze, she was also the last to withstand it, for soon Skagling was naught but herself and burning wood. Trapped on all sides by mighty walls of flame and the great columns of smoke above them scarring the skies above, the healer could do naught but steel herself. Red flames engulfed her without care, and her fur became fire, her breath smoke, and her soul torment - her very being the agony she had sought to spare so many others. Her blood boiled within her veins, as if seeking to purge her from within; the blaze raged, in its hunger devouring her as a starved beast. Licks of flame mirrored her fur until it replaced it completely. It raged until her eyes glowed with the red of the embers covering her; it raged until her capacity to even feel this pain left her, doused by the flames.

Ere long the Borskall collapsed, and that way survived by the slimmest of miracles, toppling just low enough for the smoke to linger just outside her nose’s reach.

Days passed as the giant lay among the ashes, in and out of consciousness. Cool rain gently washed over the ruins. Gaiyan was thankful she could no longer feel, for the wind would have grated her and the rain would have been as icy knives upon her skin. She awaited death, but life’s end did not come to her. Rather, it was the Keepers of Skagling who did, those great antlered guardians of the forest. The Borskall’s heroic sacrifice was known to them. Just as every other life had been saved, it was time for hers to be redeemed in turn.

A soothing wave of green washed over the dying giant, cast from the great Keepers. Her burns were healed and cleansed and her strength returned to her. When the first growths of green appeared in the forest around her, they did so on her person as well, for the same needles of the pines around her replaced her fur where it had been lost. When she stood, she did so alongside the healing forest. The Keepers spoke to her then:

“Now go, Borskall. Ease the suffering of others, as you have; as we know you will.”

And so she would.

Powers and Abilities:
- Druid: Through her knowledge and powers, Gaiyan mends the wounds of others, body and soul, bringing regrowth where there is abatement and rejuvenation where there is decay. Her power manifests as glowing plants and spores, only halfway present in the physical realm for they are in fact projections of her spirit.
- Restoration: Neither the bite of blade nor the sting of spell can at all affect Gaiyan, for her body instantly heals any damage wrought to her. In mere seconds, spilled blood seeps back into closing veins and torn flesh sews itself shut. Her nerves have long been burned dead, and extinguished with them was her ability to feel pain.
- Steady Hand: Where the slightest mistake can mean death, Gaiyan keeps her hand steady and thoughts clear. In chaos, she is calm; in urgency, swift.
- Thornpelt: The thorns serving as Gaiyan’s prickly pelt cut through and stick to foes aiming to physically attack her.
- Sleep: Through her touch, Gaiyan can coax creatures to fall into deep slumber. Meant to numb pain during treatment, it serves equally well to fend threats off of her.
- Hör mig!: Predators and prey alike do not threaten Gaiyan, for they know of her role and many of them have been saved or otherwise aided by her. Through her call, these animals will help her in turn, fiercely defending her from those who would impede her work.
- Empath: Gaiyan does not only have sharp intuition - she perceives and feels the emotions of those around her. Overwhelming though it may be at times, it only makes her all the more determined to see suffering solaced.

Theme Song:
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