Temporal Special Ops: Item Shop

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Kaijuking101
EDF Instructor
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Joined: Tue Jul 13, 2021 1:19 am
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Temporal Special Ops: Item Shop

Post by Kaijuking101 »

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Welcome all, to the Item Shop. Here, you'd be able to equip yourself with the best gear we can offer, expand your team roster, and strengthen your team to become the strongest it could ever be. So enjoy your browsing, and we hope this shop has exactly what you need to fulfill your mission. The shop officially opens tomorrow, however you are free to browse and scout out what sort of items you wish to obtain.

Recruitables
Tier 1: - Accessible once you unlock Tier 2 combatants
Spoiler:
B1 Battle Droid - 100 credits
B2 Battle Droid - 400 credits
Clone Trooper - 400 credits
Stormtrooper - 400 credits
HYDRA Trooper - 300 credits
Covenant Jackal - 300 credits
Covenant Grunt - 200 credits
Chitauri - 300 credits
Outrider - 300 credits
Ultron Sentry - 400 credits
Sakaarian Soldier - 300 credits
UNSC Marine - 300 credits
Allied Soldier (MCU) - 300 credits
One Piece Marine - 100 credits
Sanagim - 200 credits
Parademon (DCEU) - 400 credits
Rebel Trooper (Star Wars) - 400 credits
Mordor Orc - 200 credits
Uruk-Hai - 200 credits
Amazon (DCEU) - 300 credits
Masquerade Dopant - 200 credits
AIMS Soldier - 300 credits
Shocker Low Class Member - 100 credits
Pawn Jyamato - 100 credits
Gormin Sailors - 200 credits
Anoni - 100 credits
Wakandan Royal Guard - 300 credits
Jabari Tribe Warrior - 300 credits
Dora Milaje- 300 credits
Border Tribe Warrior - 300 credits
Orgocorp Guard - 300 credits
Nanashi - 200 credits
Tier 2: - 500 credits each, Accessible after you unlock Tier 3 combatants
Spoiler:
Death Trooper
Droideka
Covenant Elite
HYDRA Heavy Trooper (MCU)
Elite Praetorian Guard (Star Wars)
Cybusman (Doctor Who)
Dark Trooper
Magna Guard (ROTS)
Atlantean Soldier (DCEU)
Olog-hai (LOTR)
Talokanil Warrior (MCU)
Judoon Soldier (Doctor Who)
Sontaran Soldier (Doctor Who)
Covenant Brute
Fire Nation Soldier (Netflix Avatar)
Earth Kingdom Soldier (Netflix Avatar)
Recruitment (allows you to gain an extra combatant slot), requires you to have unlocked the Tier of combatant
- Unlocking Tier 2 requires you to complete a Tier 2 mission
- Unlocking Tier 3 requires you to complete a Tier 3 mission AND pay 1000 credits.
Spoiler:
Tier 1 - 500 credits
Tier 2 - 625 credits + sacrifice 2 Tier 1s
Tier 3 - 750 credits + sacrifice 2 Tier 2s
Enhancements:
Perma Upgrade - 1200 credits (some upgraded forms are better than others)
Spoiler:
Shang Chi > Shang Chi with Ten Rings
Captain America > Cap with Mjolnir
Thor > Thor with Stormbreaker and Mjolnir
Iron Man Mk 46 > Iron Man Mk 50
Kamen Rider Agito (base forms) > Kamen Rider Agito (Shining)
Kamen Rider Gills > Kamen Rider Exceed Gills
Kamen Rider G3 > Kamen Rider G3-X
Falcon > Captain America (Sam Wilson)
Hawkeye (Phase 3) > Hawkeye (Phase 4)
Ozaki > Keizer Ozaki
Controller X > Keizer Controller X
Kamen Rider Gaim (non Overlord) > Kamen Rider Gaim (Overlord)
Kamen Rider Baron (non Overlord) > Kamen Rider Baron (Overlord)
Non Vibranium Ultron > Vibranium Ultron
Optimus Prime (DOTM) > Optimus Prime (TLK)
Megatron (TF1) > Megatron (TLK)
Bumblebee (DOTM) > Bumblebee (TLK)
Kuwagata Ohger > King Kuwagata Ohger
Ohkuwagata Ohger > King Ohkuwagata Ohger
Antman > Giant Man
Moff Gideon (Season 2) > Moff Gideon (Season 3)
Din Djarn > Din Djarn (with Darksaber and Beskar Spear)
Batman (DCEU) > Power Armor Batman (BvS)
Emil Blonski > Abomination (MCU)
Kamen Rider J (normal size) > Kamen Rider J (giant size)
Gandalf the Grey > Gandalf the White
Gregor Clegane > Undead Gregory Clegane
Spider-Man > Iron Spider
War Machine (Civil War) > War Machine (Endgame)
Raimi Spider-Man > Symbiote Suit Spider-Man
Black Locust Kaijin > Kamen Rider Black Sun
Silver Locust Kaijin > Kamen Rider Shadowmoon
Aang > Avatar State Aang
Groot (GoTG 1) > Groot (GoTG 3)
Kamen Rider Dread (Type Zero) > Kamen Rider Dread
Kamen Rider Majade > Kamen Rider Majade (Twilight form)
Valvarad > Kamen Rider Valvarad
Kamen Rider Valvarad > Kamen Rider Valvarad Kurogane
Nebula (GOTG 3) without nanotech arm > Nebula (GOTG 3) with nanotech arm
Arsenal Upgrades: - 250 credits each
Standard UNSC Loadout
Spoiler:
MA5B Assault Rifle / BR55 Battle Rifle
M6H handgun
Frag grenade x2
Standard Covenant Loadout
Spoiler:
Plasma Pistol / Needler
Plasma Rifle
Plasma grenade x2
Standard GAR Loadout
Spoiler:
DC15A blaster
DC17 heavy blaster pistol
Thermal detonator x2
Standard Imperial Loadout
Spoiler:
E11 blaster
SE14r blaster pistol
Thermal detonator x2
Standard Rebellion Loadout
Spoiler:
A280 blaster rifle
DH17 blaster pistol / DL18 blaster pistol
Thermal detonator x2
Standard Chitauri Loadout
Spoiler:
Chitauri Staff
Chitauri Gun
Chitauri Bomb
Standard Sakaarian Loadout
Spoiler:
Sakaarian Sword
Necroblaster
Standard WW2 HYDRA Loadout
Spoiler:
Arnimhilation 99L Assault Weapon / HYDRA Heavy Assault Rifle
Zolanator 2000X Submachine Gun / Sten Mark II Submachine Gun
Wakandan Loadout
Spoiler:
Vibranium Energy Spear
Energy Shield Cloaks
Atlantean Loadout
Spoiler:
Hydropulse Rifle
Atlantean energy sword
Specialised Arsenal Upgrades: - 1000 credits, only usable once before requiring repurchase
Anti Kryptonian Gear
Spoiler:
Kryptonite bullets x210
Kryptonite gas canisters x2
Kryptonite spear x1
Red sunlight spotlights x4
Red solar missile x1
EDF Standard Loadout
Spoiler:
Rocket Launcher
Handheld Maser Cannon
9mm handgun
The Tinkerer's Toys
Spoiler:
Anti gravity gun
Matter phase shifter
Ultron Blaster Gun
Anti gravity climber
Chitauri Blowtorch
Disintegrator Cannon
Black Archive Toys
Spoiler:
Magna Clamps x2
Dalek Tommy Gun x1
Sonic Probe x1
Sontaran blaster x1
Cybusman hand x1
Other Items:
Boss Fight - 100 credits
Spoiler:
Earns 5000 credits if you succeed
Recommended for player to at least have a Tier 3 combatant on their side
Lose all previously purchased items (arsenal upgrades, recruitables, and perma upgrades included) if loss happens as well as losing 1000 credits
Universal Helpline - 750 credits
Spoiler:
Have an out of context problem your team can’t deal with?
Enemy technology proving too troublesome?
Traps or something affecting your team negatively, so you can’t operate at full strength?
Need some extra intel and prep time to provide to combatants?
Or just in need of a quick getaway?
Don’t worry, because the Doctor and his trusty TARDIS have got your back! Watch as he handwaves and techno babbles all your problems away.
Only usable once before repurchase. Whilst sales last, and ensure the number of dubious or morally questionable characters are low as this item helps less if that number is high.
Magnum - 200 credits
Spoiler:
Equips all combatants with .50 cal machine guns
Zombie - 200 credits
Spoiler:
Turns all enemy mooks into Walking Dead zombies
Ninja - 200 credits
Spoiler:
Turns all enemy mooks into Genin from KR Shinobi
Beat - 300 credits
Spoiler:
Knocks out half of all enemy mooks with sick beats of the player’s choice.
Monster - 300 credits
Spoiler:
Summons a randomised monster that rampages around for 15 minutes before disappearing into the void. This monster is hostile to both your team and the enemy, and no Kaiju are to be summoned.
Boost - 400 credits
Spoiler:
Gain 3x as many points as you normally would no matter whether you lose or win. 1 time use only. While sales last.
Ultraman Dyna wrote: “Nobody knows your future. Do you know why? That's because the future is for you to make”
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Kaijuking101
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Posts: 2309
Joined: Tue Jul 13, 2021 1:19 am
Location: The Existential Void

Re: Temporal Special Ops: Item Shop

Post by Kaijuking101 »

Item shop is now open.
Ultraman Dyna wrote: “Nobody knows your future. Do you know why? That's because the future is for you to make”
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Deathfacer
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Joined: Sat Mar 23, 2024 10:15 pm

Re: Temporal Special Ops: Item Shop

Post by Deathfacer »

So question about the Arsenal Upgrades, does the whole team get the whole loadout, or just one, and how long does it last?
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JAGzilla wrote: Sat Nov 16, 2024 8:57 pm Deathfacer faces death and makes it blink.

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Kaijuking101
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Posts: 2309
Joined: Tue Jul 13, 2021 1:19 am
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Re: Temporal Special Ops: Item Shop

Post by Kaijuking101 »

Deathfacer wrote: Wed Apr 09, 2025 11:50 pm So question about the Arsenal Upgrades, does the whole team get the whole loadout, or just one, and how long does it last?
Crap, forgot to write that down.

Answer: Useable for 3 rounds, the loadout is 1 set shared by the entire team. Eg, there's only 1 gun and you decide how to distribute the loadout. Also, there's no instructions manual so characters won't automatically understand how to use the loadout unless they have in-universe knowledge.

You can tell how much I remembered to think this bit through.
Ultraman Dyna wrote: “Nobody knows your future. Do you know why? That's because the future is for you to make”
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