300- Sniper Kit (UNSC): DMR, Sniper Rifle, Frag grenades x4
500- HYDRA kit: Tesseract Blaster, Tesseract Pistol
450- Heavy weapons (UNSC): SPNKR, Grenade Launcher, Frag grenade x4
300- Sniper kit (Covenant): Beam Rifle, Carbine, Plasma grenades x4
450- Heavy Weapons kit (Covenant): Fuel Rod Cannon, Brute Shot, Plasma Grenades x4
150- UNSC Standard issue: MA5B, M6D magnum, frag Grenades x4
150- Covenant Standard Issue: Plasma Rifle, Needler, Plasma Grenades x4
100- USCM Standard Issue: M41A Pulse Rifle, M4A3 Pistol, x4 Grenade Launcher ammo
300- USCM heavy weapons: M56 Smart Gun, M41A Pulse Rifle, x4 grenade launcher projectiles
450- EDF heavy weapons (Rocket launcher, Maser cannon)
150- Clone Trooper assault kit (DC-15 w/Ion bolts, DC-17 blaster pistol, Thermal Detonator x4)
300- The Tinker's contraptions (Disintegrator cannon, Gravity gun)
Reinforcements (Can be used 3 times before needing to be repurchased):
200- Battle Droid squad: B1 Battle Droids x4, Super Battle Droids x2
200- UNSC support squad: Marines/w standard loadout x6
300- UNSC Special Forces: ODSTs/w heavy weapons kit
350- Xenomorph Hive: Xenomorphs x4
300- HYDRA Assault: HYDRA Troopers x3, HYDRA Heavy Trooper x1
400- Skynet Assault: T-800 x1, T-600 x1
400- Vader's Fist: Stormtroopers x8
350- Grand Army of the Republic (ARC Trooper x1, Clone Trooper x4)
400- Death from Above (Adult Rodan (SP) x2)
550- Destroyah Juveniles x5
500- Covenant Artifact Hunters (Elite Zealots x4)
350- Kronos Corp Retrieval Team (Gregole + Ramotith x4)
400- CIS Elite (B-X series Commando Droids x4)
400- Covenant Lance (Elite Major + Elite Minor + Grunts x4)
550- Bond Brothers (Hunters x2)
300- Tyranid Swarm (x3 Hormaguants + x3 Termegaunts + x10 Rippers)
300- Legendary Nightmare (Jackal Snipers w/ Beam Rifles and Carbines x4)
500- Mars Attacks! (Martians x4)
550- The Covenant's Grim Reapers (Silent Shadow Elites x5)
300- Shadow of Evil (Juvenile Gyaos (Heisei) x4)
Ultra Heavy Reinforcements (Can only be used once before needing to be repurchased)
1200- Tyranid Bio Titan (Tyrannofex with Rupture Cannon)
1000- Covenant Scarab
1000- Carnifex Brood (x2 Carnifexes with Venom Cannons, Bio-Plasma, and Crushing Claws)
800- LAAT Gunship
900- Skynet Armored Patrol (HK Tank + HK Aerial x2)
800- Covenant Armored Patrol (Wraith + Ghosts x2)
850- UNSC Armored Patrol (Scorpion + Warthog x2)
1200- Might of the Empire (AT-AT + AT-ST x2)
1200- Psychic Abomination (Tyranid Maleceptor)
600- The Breeder Beast (Tyranid Tervigon + Termegaunt x4)
800- Even in death I still serve (Space Marine Dreadnought)
Items:
300- EMP: An EMP device disables enemy tech for 3 minutes. Includes cyborgs and robotic fighters. Has 3 uses.
250- Loki's Scepter: One member from the enemy team is randomly selected and has a 30% chance to join your team under the Scepter's influence. Can only be used once before needing to be repurchased.
300- Spoils of war: Take an item of your choice from a defeated enemy.
400- Recruitment Drive: Add another fighter to your team.
120- Assassination Mission: Fight a Tier 1, 2 or 3 boss. The higher tier you choose, the more points you earn if you win. Tier 1s grant 300, Tier 2s grant 600, and Tier 3s grant 900.
100- Reassignment: Swap out a current fighter for another on the list.
250- Old Fashioned Style: All energy-based weapons are disabled. (Auto Deploy)
400- It’s that Saradian Agent Again!!: The Saradian Agent is hired and has a 50% chance to assassinate a random member of the enemy team.
100- Flares: Summons a randomized 3-man team as a hostile 3rd party. If the filler team wins, it counts as a loss for both players. If a player wins, they gain an extra 100 points.
400- AI Database: A UNSC AI grants your team knowledge of the enemy team’s capabilities, weaknesses, and weaponry.
500- The Snap: Thanos has acquired the Infinity Gauntlet and has snapped away half of all life in the universe. All members of both teams are eliminated except for one, resulting in 1v1 (Auto Deploy)
450- MAKE. US. WHOLE: A Marker has been discovered in the arena. The madness-inducing signal emanating from the evil artifact results in the fighters from both teams turning on each other, making the fight a free-for-all. Lasts 3 minutes, wherein the survivors will return to normal. (Auto Deploy)
50- Care Package: Contains a randomized item. No killstreaks required. (Auto Deploy)
-600 Field Upgrade (Available only to fighters listed below. Can only be used once per-purchase):
700- Ultra Field Upgrade (Permanently upgrades a fighter of your choosing)
550- Daemonic Possession: A random member of the player's team has been gifted a strange and powerful sword that radiates vile, daemonic energies. The more the wielder uses it, the tighter the daemon's hold on them becomes. After 20 minutes pass, the wielder of the sword will be completely possessed by the daemon within the sword and will turn on their allies, becoming a hostile 3rd party.
500- Distress Signal: Things are looking dire, and so a distress signal has been sent out. A randomized 3 man team will come to the aid of the user. (3 uses)